First 10 Days Of Server:

This guide is for experienced players only, it requires decent game knowledge, play on past age 2 servers and a Facebook account.
I have put up the goals for each day, what order they are done in is completly up to each person. This is NOT a step by step guide, some commen sense and own thinking is needed ( We all do have a brain, use it!)
I welcome questions though!
As already stated this guide is for EXP players. It is tested and tweaked and calculated. It has worked for me, so i wish you all the luck!

The key to a good start is coming out of BP a little early, having a decent army and getting the promotions needed.
It is NOT about prestige, being in the rank 1 alliance or being the player everyone talks about. It's about being able to defend yourself in all situations even at the beginning of the server, gaining fast control over your area and later on getting into a strong, established alliance.


Day 1

This is the day its hardest to avoid running out of resources. That is why its important to follow the quests and not focus too much on just building resource fields as this slows you down.
Use all speedups during Day 1 to get you moving fast.
Building Goals:

Town Hall Lvl 2 - enables you to build all buildings
1 Farm Lvl 5 - Fufills a quest and enables you to build a stable, needed for HBR
1 Quarry Lvl 5 - Keeps you with enough stone for the first days, needed for walls
5 Sawmills Lvl 5 - Lumber is a must, you need alot for troops and Sawmill lvl 2 is quest
5 Ironmines Lvl 5 - Keep Iron n Lumber even to start with, balance is key at the start
Beacon Tower Lvl 2 - For quests, good resource reward
Inn Lvl 3 - Start looking for some good heros straight away
Feasting Hall Lvl 3 - 1 Pol, 1 Att and 1 Int Hero
Forge Lvl 2 - Enables Workshop build for Walls
Workshop Lvl 3 - For building walls and starting up reserching of Metal Casting for ballistas
6 Cottages Lvl 3 - For the resource fields
Market Lvl 2 - Sell whats not needed and buy what is from start
Walls Lvl 1 - For quest and later TH upgrade
Stable Lvl 3 - Start research of HBR for ballistas
Academy Lvl 6 - For the key researches
Rally Spot Lvl 2 - Building barracks
6 Lvl 2 Barracks - Training prepertion

Research Goals:

All available research Lvl 2
Agriculture, Lumbering, Masonry, Mining Lvl 3

Don't forget Administration, Be an Evonian, Package and Correspondence Quests

Get from Facebook:

Speedups
Amulets
Resource packages

Day 2

Day 2 is all about preparing the fort for the battlefield. A city with a good structure from the start is a huge help later on. Speedups and Amulets from FB.

Building Goals:

Town Hall Lvl 3 - Lords package, enables FB visits to give you the Lesser Bonus resources instead of Minor resources packages.
5 Lvl 4 Barracks - Prepare for training of Archers
1 Lvl 6 Barrack - Prepare for training of Cavalry
8 Lvl 4 Cottages - For resource fields
Lvl 5 Rally Spot - For medal farming
Lvl 5 Beacon tower - Preparation for leaving BP, resource rewards
Lvl 9 Farm - For research
Lvl 9 Quarry - For research and provides with the stone needed for building
5 Lvl 7 Sawmills - Provides resources needed
1 Lvl 9 Sawmill - More lumber than Iron is needed later on
5 Lvl 6 Ironmines - Not as much Iron is needed and Ironmines take longer to upgrade
Lvl 5 Stable - HBR research
Lvl 5 Workshop - Metal Casting research
Lvl 5 Forge - Military Science research
Lvl 2 Market - Buying and Selling
Lvl 6 Academy - For needed research for NPC farming

Research Goals:

Metal Casting Lvl 5
Military Science Lvl 5
HBR Lvl 5
Archery Lvl 5
Agriculture, Lumbering, Masonry, Mining Lvl 4
Other research as high as you can get it

Troop Goals:

1000 Warriors - Medal Farming preparation
1000 Cavalry - Medal Farming preparation
100 Archers

Day 3

Day 3 is about preparing to leave BP, get ready to farm npcs, medal hunt for real and fight with the other early birds. Today is about the final touches and getting ready for homecoming

Building Goals:

Feasting Hall Lvl 7 - 5 attack heros
12 Barracks 
2 Lvl 9 - Ballistas
2 Lvl 6 - Transporters
8 Lvl 4 - Archers
Town Hall Lvl 4 - Leaving BP is getting close!
Walls Lvl 3 - Can hold ATs
Rally Spot Lvl 6 - Medal Farming
Beacon Tower Lvl 7 - Resource rewards and preparation for leaving BP
6 Sawmills Lvl 8
1 Sawmill Lvl 9
6 Ironmines Lvl 8

Research Goals:

Metal Casting Lvl 5 
Archery Lvl 6-8
HBR Lvl 5
Military Science Lvl 5
Logistics Lvl 3
Compass Lvl 3

All research you can get done!

Troop Goals:

5000 Warriors - Medal Farming
2000 Cavalry - Medal Farming
3000 Archers - Medal Farming
1000 Pikemen - Medal Farming
150 Ballistas - NPC Farming
150 Transporters - NPC Farming

Day 4

Its time to fly the nest, leave the safety of BP behind. Today is all about locating some npcs and some juicy valleys for those medals needed. Today there isnt much building to be done, its about the troops.

Building Goals:

Beacon Tower Lvl 8 - Know whats coming at you and for scouting
Rally Spot Lvl 8 - Need to be able to send NPC farming waves and Medal farming waves at the same time.
Walls Lvl 5 - Time to start preparing those wall defences
Town Hall Lvl 5 - A must if you are leaving BP
10 Sawmills Lvl 9 - For the serious troop building
6 Ironmines Lvl 9 - A good distance for an allround city
8 Cottages Lvl 6 - Population for resource fields and troop building
Feasting Hall Lvl 8 -. Get those precious heros!
Inn Lvl 6 - Get some good heros
Academy - Lvl 7/8

Troop Goals:

20k Warriors
5k Cavalry
10k Archers

Wall defence Goals:

1000 Traps
500 ATs
1000 Abatis

This will defend against what most people can throw at you at this stage in the game.

Day 5

Medal Farming and NPC farming should be well under way now. Today is about fortifying the city and getting it ready to port after HH. Today you can consider starting a second city (I dont).

Walls Lvl 7 - Prepare the defence!
Academy Lvl 8 - Get all research you can done
Rally Spot Lvl 8 - For sending troops
Beacon Tower Lvl 9 - Bring on the attacks! they can be seen

Troop Goals:

8k Cavalry
12K Archers
10k Scouts
30k Warriors
600 Ballistas
600 Transporters

Continue Researching and Consider going after some HH

Day 6

Two days before most people come out of BP. Its time to check your area, who could be a threat? Who is easy pickings? Make a list, you will want it later. Medal farm like mad today, so those cities can start building.

Building Goals:

Town Hall Lvl 6
Walls Lvl 7
12 Sawmills Lvl 9
8 Ironmines Lvl 9
Forge Lvl 7
Workshop Lvl 7
Beacon Tower Lvl 8
Rally Spot Lvl 8/9
Feasting Hall Lvl 9
Inn Lvl 8

Research Goals:

Agriculture, Lumbering, Masonry, Mining Lvl 9
Most other research Lvl 7

Troop Goals:

30k Warriors
20k Scouts
40k Archers
10k Cavalry
1200 Ballistas
1200 Transporters
5k Pikemen
5k Swordsmen


Day 7

Today is about changing the city into more of a war city and getting rid of some unneeded things. By today you should also be able to see which alliances are established and should maybe start looking, unless you plan on going solo.

Building Goals:

Take down Farm and Quarry and replace with Sawmill
Embassy Lvl 1
Market Lvl 6
Relief Station Lvl 3 - Nice if you are in an alliance or transporting between cities
Build a warehouse for quest then take it down

Troop Goals:

35k Warriors
40k Scouts
50k Archers
14k Cavs
1400 Ballistas
1400 Transporters
8k Pikes
8k Swords

Wall Defence Goals:

1k Trap
1k Abati
10k ATs
2k RL

Should be a Baron by now

Lvl 8

Today is a great day, all those people ready to be plundered and colonised. 5 colonies is todays goal, but many more can be bled dry. Have fun, but dont forget your city and to replace losses made. Today you can also start playing the market (I will be adding a guide for this later)

Continue Building and Researching

Troop Goals:

50k Warriors
50k Archers
15K Cavalry
40k Scouts
10k Pikemen
10k Swordsmen
1800 Ballistas
1800 Transporters

Day 9

Today even more fresh pickings will leave BP, be sure to eat them before they grow too strong. Clear your area, make it yours and make sure everyone nearby understands that it is YOURS. Build a city next to the closest HC today, you will need it later. Focus on getting 12 colonies today


Building Goals: (If you havent already got them)

Feasting Hall Lvl 9
Inn Lvl 9
Academy Lvl 9
8 Barracks Lvl 9
4 Barracks Lvl 6

Troop Goals:

60k Warriors
55k Archers
50k Scouts 
18k Cavalry
14k Pikemen
14k Swordsmen
2200 Ballistas
2200 Transporters


Day 10

Focus on getting 18 colonies, building and getting up and running properly. You probably dont need todays goals, but here they are anyway

Market Lvl 7
Walls Lvl 8
Town Hall Lvl 7
Rally Spot Lvl 9/10

Troop Goals:

70k Warriors
60k Archers
55k Scouts
20k Cavalry
18k Pikemen
18k Swordsmen

Today you can probably get yourself that extra prestige boost from troop and resource donations if you want it. It is here I leave you with a hopefully well established and protected city. I wish you luck developing your city and many happy wars.

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